Game 2 determines whether the series ends 2-0 or heads to a deciding Game 3, affecting standings and team momentum in the LCK regular season.
Many prop markets hinge on mid-game aggression and late-game objectives, so the result shapes settlement outcomes tied to kills, dragons, Baron, and inhibitors.
Faker anchors T1’s midlane while the team's jungler and botlane drive skirmishes and priority.
Dplus KIA's solo laners and jungler aim to punish overextensions and contest objectives. Coaches can alter drafts or make substitutions that change kill and objective profiles.
Champion picks, early jungle timers, and lane matchups mainly determine kill volume and the chance of multikills.
Objective fights around dragons, Baron Nashor, and inhibitors shift tempo and create clean-teamfight windows that raise the odds of quadras or pentas.
First 10 minutes of Game 2: jungle pathing, early warding, and which side secures first blood set the initial kill pace.
Also watch the draft, dragon spawn timings, mid-game Baron windows, and any inhibitor trades in the 20–30 minute range for clues about over/under and multi-kill outcomes.