A set of over/under markets will resolve whether Game 2 finishes with more or fewer kills than several thresholds (37.5–46.5).
The result indicates how aggressively teams pursue fights and objectives in the mid and late game and determines payouts across eight linked markets.
Nongshim RedForce and BNK FEARX are the teams whose in-game choices decide the totals.
Key contributors include both junglers and bot lanes whose early fights and roams usually decide kill counts, plus coaches' draft choices and mid-lane matchups that shape tempo.
Early jungle control and objective timing largely set the kill ceiling.
Champion drafts, lane matchups, mid-game rotations, priority for Herald/Dragons, vision control, and single big fights drive whether kills balloon past each threshold.
Game 1's pace and gold difference give the best early signal for Game 2's kill totals.
Also track bans and picks in champion select, the locations of early skirmishes and first Dragon/Herald timings, and any mid-series substitution or strategic shift before Game 2 starts.