A best-of-three match decides the game winners and the overall series result in LCK Rounds 1–2.
Multiple listed outcomes cover Game 1–3 events: Baron and Dragon takedowns, inhibitor destructions, quadra/penta kills, first blood, and total-kills odd/even and over/under lines.
KT Rolster and Kiwoom DRX bring their LCK rosters and coaching staff to this series.
Individual lane players (top, jungle, mid, bot, support), plus coaches’ draft choices and possible substitutes, will directly determine objective control and scoring-related outcomes.
Drafting and champion picks shape early tempo, team compositions, and scaling windows.
Jungle pathing, vision setups, early skirmishes for first blood, dragon stacking, Baron attempts, patch balance, and recent team form are the primary levers that change outcome probabilities.
Watch the pick/ban phase and resulting jungle assignments for early clues about objective focus.
Track early gold differences, dragon counts through 20 minutes, Baron spawn windows, inhibitor pushes, any roster or substitution announcements, and official game start times in the LCK schedule.