Multiple wagers resolve on the first game's total kills at several over/under thresholds and on which roster wins the best-of-three match.
Those outcomes reveal the match's tempo and how champion choices translate into skirmishes, tower trades, and objective fights across Game 1 and the series.
Invictus Gaming and Weibo Gaming are the competing rosters who determine every kill, objective, and game result.
Key micro-decisions come from each team's jungler, botlane, and coach through pathing, lane priority, and draft plans; substitutions or role swaps would also shift dynamics.
Draft phase and champion priorities largely set the potential for early fights and kill volume.
In-game drivers include jungle pathing, lane roams, vision control, plate-taking tempo, and how aggressively teams contest Heralds and dragons.
First 10–15 minutes for jungle proximity, level‑2/3 skirmishes, and plate damage are early signs of a high-kill game.
Also watch draft reveals, early objective fights, first blood timing, and any coach or substitution signals before Game 1 starts.